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标题: 服务器大问题 悬赏60!!!!!!!DeathMessages死亡信息问题 [打印本页]

作者: wodefakeyou    时间: 2015-11-15 15:38
标题: 服务器大问题 悬赏60!!!!!!!DeathMessages死亡信息问题
[url=]DeathMessages[/url]
死亡信息
添加后没有任何死亡消息以及登入消息
怎么办啊
怎么办
如果有重大的bug或者插件冲突qq聊
如果只是弄错了的话
就这里说
就是编制这个用什么uf8?
每次我编制完后都会乱码
比如

#====================================== World Settings ======================================#
### Disable ALL Death and Generic messages to those worlds, total silence, no message comming from the world itself or from any other.
Silenced_Worlds:
- TooManyDeaths_world
- NoSpam_world

### Liking worlds allows worlds to share death/generic messages, worlds out if this list will ONLY see it's own messages.
# Example: as you can see in this list, the worlds "world", "world_nether" and "world_the_end" are linked, so Death and Generic messages will be shared, if we have another world called "new_world", will only be able to see it's own Death and Generic Messages.
Linked_Worlds:
  Enable: false
  World_List:
  - world
  - world_nether
  - world_the_end

#====================================== Generic Messages ======================================#
### Enable/Disable all Generic Messages; if disabled, will totally turn off the listeners, so this part will not affect performance.
# (YOU HAVE TO RELOAD or STOP/START THE SERVER FOR THIS OPTION TO HAVE EFFECT)
Generic_Messages: true

### On Player FIRST Join Message:
Player_First_Join: '&6俙模 &b%player &6菴珨奀潔輛賸督昢!'

### On Player Join Message:
Player_Join: '&a俙模 &b%player &a輛賸督昢!'

### On Player Leave/Disconnect Message:
Player_Disconect: '&c俙模 &b%player &c燭羲賸督昢!'

### On Player Kick Message:
Player_Kick: '&c俙模 &b%player &c掩杺堤督昢!'

#====================================== Death Messages ======================================#
### Change those TAGS as you wish.
# %player = Player (victim) name
# %killer = Player Assasin name (only for player kills, PvP)
# %weapon_material = Material name of the weapon wielded by the killer(only for player kills, PvP)
# %weapon_name = Meta display name of the weapon, instead of the material one, if there's no name it'll show the material one.
# %world = World name in which the player died, can be used in any message.

### Don't forget to use bukkit colors if you want ===>    http://dev.bukkit.org/media/images/42/45/Colors.png
# And other Bukkit Formats ===>    &n = Underlined   ||   &o = Italic   ||   &m = Strike-through   ||   &l = Bold   ||   &k = Magic   ||   &r = Reset Format

### Some Examples:
# Example for Creeper Message = '&2%player &Elikes to hug &CCreepers&E, he is a pill of dust now...'
# Example for PvP Message = '&2%player &Ewas slain by &Ckiller&E, wielding his mighty &C%weapon'

### TAKE CARE ABOUT SPECIAL CHARACTERS OR NON-ENGLISH ONES! THE BUKKIT YAML PARSER DON'T ALLOWS THEM! CHECK THE PLUGIN PAGE TO USE VARIABLES INSTEAD TO SHOW THEM!

### Finally, you can add/modify/remove all the random messages you wish, when a death occurs, a random message from the list will be chosen.
# REMEMBER, THERE'RE NOT ONLY 2 POSSIBLE RANDOM MESSAGES, ADD/REMOVE ALL YOU WISH! INFINITE POSSIBILITIES!

### Mob Causes
Blaze:
  - '&2%player &E掩 &C朒藹 &E驗賸珨螺'
  - '&2%player &E勛賸 &C朒藹 &2腔珨跺鳶'
CaveSpider:
  - '&2%player &E掩 &C韌悃眯絇 &E馮伀'
  - '&2%player &E掩 &C韌悃眯絇 &E狶伀'
Creeper:
  - '&2%player &E掩 &C賴薯鷓 &E旍傖崦崦'
  - '&2%player &E掩 &C賴薯鷓 &E旍滄'
EnderDragon:
  - '&2%player &E掩 &C藺荌韓 &E俇惇賸'
  - '&2%player &E掩 &C藺荌韓 &E冞剞諾'
Enderman:
  - '&2%player &E掩 &C苤窪 &E狣侚'


作者: 幸福    时间: 2015-11-15 15:38
wodefakeyou 发表于 2015-11-16 18:49
但是我是网页的啊!!!只有utf-8和blg-5俩个都是CRLF CR LF 用哪儿个啊

网页大部分是utf8,你先问问他是什么系统的服务器
作者: 784512963    时间: 2015-11-15 16:19
如是这种死亡不会太大的影响游戏,就无需太在意,因为死一两次又没啥,不懂技术问题,但能帮你开阔新思路。
作者: yogurt    时间: 2015-11-15 17:00
你不会换一个编码编辑吗?
作者: Sqiqi    时间: 2015-11-15 17:46
什么

作者: Sqiqi    时间: 2015-11-15 17:46
让我想想

作者: 幸福    时间: 2015-11-15 22:23
你需要ANSI编码
作者: zuimc    时间: 2015-11-16 18:26
注意检查ess插件里的优先权
作者: wodefakeyou    时间: 2015-11-16 18:45
幸福 发表于 2015-11-15 22:23
你需要ANSI编码

uf8的?
作者: wodefakeyou    时间: 2015-11-16 18:49
幸福 发表于 2015-11-15 22:23
你需要ANSI编码

但是我是网页的啊!!!只有utf-8和blg-5俩个都是CRLF CR LF 用哪儿个啊




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