#====================================== World Settings ======================================#
### Disable ALL Death and Generic messages to those worlds, total silence, no message comming from the world itself or from any other.
Silenced_Worlds:
- TooManyDeaths_world
- NoSpam_world
### Liking worlds allows worlds to share death/generic messages, worlds out if this list will ONLY see it's own messages.
# Example: as you can see in this list, the worlds "world", "world_nether" and "world_the_end" are linked, so Death and Generic messages will be shared, if we have another world called "new_world", will only be able to see it's own Death and Generic Messages.
Linked_Worlds:
Enable: false
World_List:
- world
- world_nether
- world_the_end
#====================================== Generic Messages ======================================#
### Enable/Disable all Generic Messages; if disabled, will totally turn off the listeners, so this part will not affect performance.
# (YOU HAVE TO RELOAD or STOP/START THE SERVER FOR THIS OPTION TO HAVE EFFECT)
Generic_Messages: true
### On Player FIRST Join Message:
Player_First_Join: '&6俙模 &b%player &6菴珨奀潔輛賸督昢!'
### On Player Join Message:
Player_Join: '&a俙模 &b%player &a輛賸督昢!'
### On Player Leave/Disconnect Message:
Player_Disconect: '&c俙模 &b%player &c燭羲賸督昢!'
### On Player Kick Message:
Player_Kick: '&c俙模 &b%player &c掩杺堤督昢!'
#====================================== Death Messages ======================================#
### Change those TAGS as you wish.
# %player = Player (victim) name
# %killer = Player Assasin name (only for player kills, PvP)
# %weapon_material = Material name of the weapon wielded by the killer(only for player kills, PvP)
# %weapon_name = Meta display name of the weapon, instead of the material one, if there's no name it'll show the material one.
# %world = World name in which the player died, can be used in any message.
### Don't forget to use bukkit colors if you want ===> http://dev.bukkit.org/media/images/42/45/Colors.png
# And other Bukkit Formats ===> &n = Underlined || &o = Italic || &m = Strike-through || &l = Bold || &k = Magic || &r = Reset Format
### Some Examples:
# Example for Creeper Message = '&2%player &Elikes to hug &CCreepers&E, he is a pill of dust now...'
# Example for PvP Message = '&2%player &Ewas slain by &Ckiller&E, wielding his mighty &C%weapon'
### TAKE CARE ABOUT SPECIAL CHARACTERS OR NON-ENGLISH ONES! THE BUKKIT YAML PARSER DON'T ALLOWS THEM! CHECK THE PLUGIN PAGE TO USE VARIABLES INSTEAD TO SHOW THEM!
### Finally, you can add/modify/remove all the random messages you wish, when a death occurs, a random message from the list will be chosen.
# REMEMBER, THERE'RE NOT ONLY 2 POSSIBLE RANDOM MESSAGES, ADD/REMOVE ALL YOU WISH! INFINITE POSSIBILITIES!