public enum ParticleType { EXPLOSION_NORMAL("explode", 0, 17), EXPLOSION_LARGE("largeexplode", 1, 1), EXPLOSION_HUGE("hugeexplosion", 2, 0), FIREWORKS_SPARK("fireworksSpark", 3, 2), WATER_BUBBLE("bubble", 4, 3), WATER_SPLASH("splash", 5, 21), WATER_WAKE("wake", 6, -1), SUSPENDED("suspended", 7, 4), SUSPENDED_DEPTH("depthsuspend", 8, 5), CRIT("crit", 9, 7), CRIT_MAGIC("magicCrit", 10, 8), SMOKE_NORMAL("smoke", 11, -1), SMOKE_LARGE("largesmoke", 12, 22), SPELL("spell", 13, 11), SPELL_INSTANT( "instantSpell", 14, 12), SPELL_MOB("mobSpell", 15, 9), SPELL_MOB_AMBIENT("mobSpellAmbient", 16, 10), SPELL_WITCH("witchMagic", 17, 13), DRIP_WATER("dripWater", 18, 27), DRIP_LAVA("dripLava", 19, 28), VILLAGER_ANGRY( "angryVillager", 20, 31), VILLAGER_HAPPY("happyVillager", 21, 32), TOWN_AURA("townaura", 22, 6), NOTE( "note", 23, 24), PORTAL("portal", 24, 15), ENCHANTMENT_TABLE( "enchantmenttable", 25, 16), FLAME( "flame", 26, 18), LAVA( "lava", 27, 19), FOOTSTEP( "footstep", 28, 20), CLOUD( "cloud", 29, 23), REDSTONE( "reddust", 30, 24), SNOWBALL( "snowballpoof", 31, 25), SNOW_SHOVEL( "snowshovel", 32, 28), SLIME( "slime", 33, 29), HEART( "heart", 34, 30), BARRIER( "barrier", 35, -1), ITEM_CRACK( "iconcrack_", 36, 33), BLOCK_CRACK( "tilecrack_", 37, 34), BLOCK_DUST( "blockdust_", 38, -1), WATER_DROP( "droplet", 39, -1), ITEM_TAKE( "take", 40, -1), MOB_APPEARANCE( "mobappearance", 41, -1); |