This is a smaller update taking care of some of the most annoying reported bugs. We are also planning to release another update for 1.10.x in a few weeks that takes care of some less critical but still annoying issues.
本次1.10.1只是一个处理烦人的BUG的小更新。我们同样计划着几星期后发布另一个1.10.x的版本解决另外的问题。
Issues fixed in this version:
此版本所修复的BUG
[Bug MC-85162] - Slight player/mob offset when on Farmland Block
在耕地上的玩家/生物产生轻微的偏移
[Bug MC-99914] - DataWatcher / EntityMetadata ID is based on the class load order
DataWatcher/EntityMetadata ID的基础是类加载顺序
[Bug MC-100333] - Entities from old (<= 1.5.2) worlds are killed when loaded in current versions due to a typo in the health data fixer
当版本正在加载的时候旧版(<= 1.5.2)世界的实体会因为生命值标签拼写错误而被杀死
[Bug MC-102072] - Structure Block: Unable to navigate in the “structure name” field of structure blocks, using the arrow-keys, pos1, end or the delete key
结构方块:使用方向键,位置1,end键或者是delete键无法让“结构方块称”进行结构块领域的导航
[Bug MC-102867] - chat key bound to unicode char causes crash in creative inventory
创造模式中如果聊天按键绑定是“unicode”会导致崩溃
[Bug MC-103177] - Missing subtitles for polar bears, strays, husks, and wither skeletons
北极星,流髑、尸壳和凋零骷髅丢失字幕
[Bug MC-103497] - End Dragon Does not respawn
末影龙没有重生
If you experience crashes during multiplayer sessions, we need to know if you were playing on a vanilla server or a modified server. We still get crash reports in our backend systems that we can’t reproduce and we need more information to analyze that problem. It seems to be a rare but annoying problem for some players.
如果你在多人联机时遇到崩溃,请告诉我们你所使用的是原版服务器还是MOD服务器。我们在后台依然接收到很多不能重现的崩溃报告,我们需要更多的信息去分析所有的问题。这可能很罕有但是对玩家造成的烦恼却很多。