CHANGELOG
Improved mob AI
Mobs/pets now avoid cacti
Improved path-finding
Health regeneration speed is now dependent on saturation
Some optimizations
Fixed entities becoming invisible under certain conditions
Fixed upside-down stairs being messed up
Fixed the "Adventuring Time" achievement requiring the "The Void" biome
Fixed Minecart Chests with duplicate UUIDs spewing out items
Fixed written books not opening in the off-hand
Fixed "Pick block" in survival on items that are not on the hotbar causing client/server desync
Fixed shulkers attacking players on peaceful