最MC论坛

标题: [1.7.10][SSP/SMP][授权转载]Iguanas Tinker Tweaks—匠魂强化 提供你的匠魂难度 [打印本页]

作者: ByakuyaRinne    时间: 2016-9-25 18:38
标题: [1.7.10][SSP/SMP][授权转载]Iguanas Tinker Tweaks—匠魂强化 提供你的匠魂难度
本帖最后由 ByakuyaRinne 于 2016-9-25 20:16 编辑



这个MOD增加了匠魂的可玩性(及虐心性)
介绍:
工具将会有经验值,随着等级提高工具的强化次数也会被增加;但是在工具被制作出来时将不会有强化次数。Tools level up from usage and reward bonuses. However they start with 0 modifiers

工具的部件可以被替换
Tool Parts of existing Tools can be replaced

增加了更多怪物的头
Additional Mob Heads

可以用指定的怪物头给工具升级
Mob Heads (and xp) can be used to level up your Pickaxes Mining Level

当镐头被替换时会损耗工具的经验值,且怪物的头会消失
Upgrading the Tool-Head removes the Head and reduces a bit of the Mining XP

可以对模板或模具摁shift来查看可以使用的材料
Patterns and Casts display applicable Materials in their Tooltip

可以把不满意的部件重新制作
Tool Parts can be reused in the Part Builder


命令:
/leveluptool [player]


升级工具到下一等级(Levels the tool up to the next normal/mining level.
/toolxp [player] xp


设置工具的经验值(Increases the tool xp by the given amount.
/dumpTools


Dumps all tools items it can find into a file to use for the Overwrite module.
/dumpOredict


Dumps all oredict entries into a file


更新日志:
  • 2.1.5Prevent crashes on part-replacement caused through mod-interactions
    Fix repairing tools via autocrafting possibly returning incorrect results under specific circumstances
    Fix lava clay buckets not breaking when putting lava into tanks
    Fix Shurikens giving tools XP
    Fix Mattocks gaining XP without actually creating farmland
    Fix several edge cases where tools would be recognized as incorrect if diamond/emeralds and specific configs were present

    2.1.4aFix a problem with BloodMagic and Override
    Fix Silktouch not being taken into account for part replacement
    Small fix to incorrect data in an edge case

    2.1.3Override Module: Can now set a required tool for blocks that originally don't require a tool to harvest (wood logs,...)
    Override Module: HarvestLevel Names can now also be set by items, not only tinker materials
    Fix possible negative modifiers
    Fix quartz modifier breaking
    Fix parts not being replacable if the same part with the same material already exists on the tool (Hammer plates,...)
    Fix Localization issues with override module
    Fix Tools with HarvestLevel > 9 not being boostable with override module active
    Several smaller issues
    Several other fixes
    Even More fixes

    2.1.2MaterialOverride can now specify a special XP-modifier per material
    Removed fletching/bowstring/arrowshaft/bolt restrictions
    Fixed crashes with bows/crossbows
    Fix Paper/Thaumium modifier when replacing parts
    Fixed Arrows/Bows getting XP when hitting stuff by leftclicking
    Fix incorrect stat detection and replacing with vanilla diamond/emerald modifier
    Fix bolts turning to wood when updating incorrect stats

    2.1.1Remove obsidian alloy (with config) to prevent early obsidian creation
    Removed Bowstring and Fletching from restriction config
    Fix vanilla tool white/blacklist disabling tools it shouldn't
    Fix crash when using vanilla arrows

    2.1.0Tinker Weaponry Compatability
    Lowered default chances for some suboptimal modifiers
    Fix knockback-modifier on levelup being too weak (and therefore basically useless)
    Some other smaller fixes, mostly from 2.0.7

    2.0.7Fix Enchanted Bowstring and Leaf Fletching not working with disallowed Stone tools
    Fix claybuckets with liquids they can't contain
    Several Crash fixes
    Some other fixes

    2.0.6Fixes more bugs with Part Restrictions and Material Overrides

    2.0.5Fixes the bug with Part Restrictions and Material Overrides
    Updated for TConstruct 1.7.0

    2.0.4FMP Support!
    This Update makes FMP saws compatible with the harvest level changes.
    While I was at it, I also added a Ardite, Cobalt and Manyullyn Saw and FMP support for most Tcon blocks.
    Note that there was a Botania Bug that causes FMP blocks not being craftable.

    2.0.3Bugfixes
    • Fix disabled modifiers being awarded
    • Fix possible crash related to modifier weights
    • Fix a crash when using bones/sticks/... for part replacement
    • Fix error with oredict block overrides
    New Stuff
    • Override Module: Harvestlevel names can be defined through tool materials

    2.0.2Requirements:
    • Tinkers Construct 1.7.10-1.6.0d40
    • Recommended Forge Version: 1207

    Changes:
    • The bronze nerf option is gone. It is now the DEFAULT behaviour!
    • You can apply a Diamond/Emerald to a bronze pickaxe to be able to mine obsidian (Thanks Unknown_Zombie for the idea)
    • Weapons now require XP depending on their damage (no more 400 flat xp for every weapon!)
    • Tools also gain a small amount of xp for hitting stuff with it
    • Modifiers rewarded on levelup now depend much more on what you did with the tool
    • Dagger can now be made as an earlygame weapon
    • Changed some config defaults
    • Tools will not try to automatically update themselves anymore on changes to prevent unforeseen incompatibilities/crashes.

    New Features:
    • Override Module! (see main post)
    • A piece of String can now be used as a binding
    • ITT Heads can be used to stabilize thaumcraft infusion
    • Config for crafting parts in the crafting window (Part Builder)
    • Config for crafting tools in the crafting window (Tool Station/Forge)
    • Config for reusable stencils
    • Config to set at which levels random bonus modifiers are awarded
    • Config for pickaxe boosting has been changed a bit
    • Config to set the amount of modifiers new tools have
    • Config option to disable Netherstar, Diamond+Goldblock, etc. extra modifiers
    • VersionChecker support
    • Added Yellorium at obsidian harvestlevel
    • Added poor ore support from Railcraft
    • Russian localization
    • German localization
    • Italian localization

    Bugfixes:
    • Clickable cows!
    • Villager chests wont contain items that break the progression anymore
    • Fix Thermal Expansion/Redstone Armory not having updated harvest levels
    • Chisels gain XP when crafting blocks in the crafting window
    • Fix some ExtraTic Material Stats
    • Harvestlevel were partly incorrect if the HarvestLevel module was disabled
    • Lots of fixes

    2.0.1Bufixes:
    • Fix Autosmelting Tools not rewarding XP
    • Changing tool parts on a Tool with redstone/quartz caused it to eat up modifiers
    • Fix a crash when replacing parts on an invalid (stone) tool
    • Some ExtraTiC materials had incorrect stats
    • Metallurgys Fantasy Metals and Nether Metals had incorrect harvest levels

    Changes:
    • Bump required Forge version to 1197
    • Osmium now requires Redstone-Harvestlevel instead of Obsidian
    • Modules are now in the iguana-config folder and have been renamed slightly

    New Features:
    • The game will now try to automatically update Tools with old/incorrect NBT data. You get a message if it detects an incorrect tool, just put it in a regular crafting window to obtain the fixed tool.
    • Ability to also make non-Tconstruct Hoes, Swords and Bows useless
    • The ability to black/whitelist vanilla tools that shall/shall not be made useless (with sensible defaults)
    • A /dumpTools command that dumps all possible values for said black/whitelist
    • A config option to set the maximum skill level
    • 3 new rare modifiers, only obtainable through levelup
    • Chineselocalization

    2.0.0
    • Initial beta release! \o/

搬运日志
2016.9.25发布贴子


与早期版本的区别(英文慎入)
  • For all the people who want to know what changed!

    General:
    • Localization
    • New Head-Rendering. This means "real" endermen heads!
    • TE-Support: Blizz Head
    • Dense Ores Support
    • ExtraTiC Support has been newly rebalanced to the harvestlevel progression
    • Config option to make all non-tinkers tools useless
    • Creating a metal cast burns up the material it was casted around. No more useless stone tool parts lying around!
    • Dungeon Chests may contain random Weapons.

    Random Bonuses
    • Now allows ALL modifiers (if useful bonuses config is disabled)
    • ..but Bonuses are weighted, so you'll usually get very little weird bonuses
    • Random-mode config option for pure chaos
    • The different bonus modifiers can be deactivated separately (like TiC Tweaks)
    • Doing stuff gives a small chance increase to obtain certain modifiers

    Bonus Modifiers
    • can now be cofigured per level. Determine at which levelups a bonus modifier is awarded. Default is after 1st, 3rd and 5th levelup

    Tool Part Swapping
    • Only one part can be exchanged at a time. Was two in old version.
    • If a part accepts multiple parts of the same type (e.g. large plate for hammer), changing the slot the part is in changes which one will get replaced
    • Tools with mining-level-xp cannot be downgraded to tool-heads without

    Harvest Level Tweaks:
    • Added an additional mining level, Redstone/Diamond. Basically this allows to mine diamonds, but not obsidian. Only Bronze with the NerfBronze config has this mining level, otherwise you'd need steel to progress.
    • Material properties are a bit different (minor)
    • Emerald/Diamond modifier don't give mining levels anymore
    • ExtraTic Materials have been rebalanced/adjusted to HarvestLevels

    Pickaxe mining level boosting
    • Because of the additional mining level the multiplier for BoostXP has been lowered and is configurable separately now.
    • Applicable mining levels for heads are a bit different

    Part Restriction
    • Defaults have been changed a bit

未来发展

  • Modules
    • The mod is separated into different, deactivatable modules
    • The Modules can be found in IguanaTinkerTweakss config folder in the Modules.cfg
    • The detailed configs for the modules can be found in the main.cfg

    Tool Leveling

    • Random bonuses on levelup
    • Bonus modifiers on levelup
    • Mining Level tooltip

    Pickaxe Mining Level Boosting

    • Pickaxes can gain a mining level
    • Pickaxes gain xp for the mining level like they do for regular levelups
    • Pickaxes start with 1 harvest level less, therefore have to be "mining leveled up" to reach full effectiveness
    • MobHeads can be used as modifiers to instantly boost the mining level
    • Exchanging the tool head removes the mob head and substract a bit of mining xp

    Tool Part Swapping

    • Allows to exchange a part of a tool with a new one
    • If configured, this may cost a percentage of your tool XP or mining level XP
    • Tool must be fully repaired to swap parts

    Mob Heads
    • Adds additional mobheads
    • Gives heads a base drop chance (5%)
    • Allows to configure head drop chance and Beheading effectiveness

    Harvest Level/Material Tweaks
    • New mining level Progression
    • Changes Mining/Harvest Level of materials and blocks
    • Adapts Tinker Tool Materials to the new progression (changes some stats). Mostly earlylevel materials.
    • Creates a slower progression through the tiers (Wood < Flint < Copper < Iron < Bronze < Steel/Diamond < Obsidian < Ardite < Cobalt < Manyullyn)
    • Change durability/speed % of all tools
    • Emerald/Diamond Modifier only give durability
    • Emerald/Diamond can be applied to a bronze pickaxe to increase its mining level to a steel equivalent! Without a steel pickaxe, this is the only way of getting to obsidian.
    • ExtraTiC Support with adjusted Mining Levels

    Claybuckets
    • Made from clay, must be burnt in a furnace first
    • Can transport water, lava, milk and all TConstruct liquids
    • Break when used to transport a hot material like lava

    Various Tweaks
    • Add Flint Recipe (Shapeless, default 3 Gravel)
    • Remove Gravel Flint Drop
    • Remove Stone Torch recipe
    • Disallow Stone Tools
    • Disable Non-TiC-Tools being able to harvest blocks. They can still be used for crafting this way. BonusChest Tools are replaced with tinker tools.
    • The option to also disable non-TiC Bows and Swords and Weapons in general. And Hoes.
    • Allow Tool-repair in crafting grid
    • Burn part used to cast a metal-cast
    • Reusable toolparts in the Part Builder
    • More expensive Silky Cloth, Silky Jewel
    • Flux modifier takes 2 Modifiers
    • Amount how often a tool can be repaired is limitable

    Part Restrictions
    • The materials parts can be made out of are restricted
    • All non-metals can only be used for a few parts
    • Patterns have tooltips which parts are allowed

关于授权:
[attach]14190[/attach]
https://minecraft.curseforge.com ... tinker-tweaks/files




下载地址:


最后注:
这个MOD会禁用石制的匠魂工具,原版镐斧铲
及各种抖M的削弱

最后注明
本帖只在MCBBS,RCBBS发布过
内容都是我自己写的
部分原文也是本人汉化
官方自带汉化
作者: leihaojie2015    时间: 2016-11-26 10:39
下载链接
作者: 雪爸    时间: 2017-1-24 13:31
谢谢楼主

作者: {¥}猫七}¥}    时间: 2017-5-29 21:15
...
作者: 涛涛taotao    时间: 2017-7-24 08:50
有网盘下载地址不
作者: 小斌啊    时间: 2017-7-25 09:08
感谢搬运!!!!!!!!!!!!!!!!!!!!!!!!!!!
作者: mzwning    时间: 2017-7-28 11:28
汉化好难找
作者: 4545645    时间: 2017-8-14 21:40
6666666666666
作者: liu6083626    时间: 2017-9-28 18:58
匠魂强化试试
作者: 钱大师    时间: 2017-9-29 10:04
666666666
作者: 四月的谎言    时间: 2018-6-8 13:27
谢谢分享
作者: 疯子呵呵    时间: 2018-7-1 15:14
太帅了啊哈哈哈
作者: 伊尔瓦纳斯    时间: 2018-12-19 15:18
可以可以可以




欢迎光临 最MC论坛 (http://www.zuimc.com/) Powered by Discuz! X3.2